Four Knights Game
Four Knights Game is a named opening in the book. The main stored line runs e4, e5, Nf3, Nc6, Nc3, Nf6. The book has 49 lines under this name, across ECO codes C47 to C50.
Play the main line
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Four Knights Game
Play the next move in the line.
- e4
- e5
- Nf3
- Nc6
- Nc3
- Nf6
Move by move
- White pawn moves from e2 to e4.
- Black pawn moves from e7 to e5.
- White knight moves from g1 to f3.
- Black knight moves from b8 to c6.
- White knight moves from b1 to c3.
- Black knight moves from g8 to f6.
Variations
Glek System2 lines · C47Gunsberg Variation2 lines · C47Halloween Gambit3 lines · C47Italian Variation3 lines · C47 to C50Naroditsky Variation1 lines · C47Scotch Variation7 lines · C47Scotch Variation Accepted2 lines · C47Spanish Variation28 lines · C48 to C49
Named gambits and traps
10 lines in this family have "gambit" or "trap" in the name. The list shows 10.
- Four Knights Game: Halloween Gambit (C47)
- Four Knights Game: Halloween Gambit, Oldtimer Variation (C47)
- Four Knights Game: Halloween Gambit, Plasma Variation (C47)
- Four Knights Game: Italian Variation, Noa Gambit (C47)
- Four Knights Game: Scotch Variation, Belgrade Gambit (C47)
- Four Knights Game: Scotch Variation, Belgrade Gambit, Modern Defense (C47)
- Four Knights Game: Scotch Variation, Krause Gambit (C47)
- Four Knights Game: Scotch Variation, Krause Gambit, Leonhardt Defense (C47)
- Four Knights Game: Scotch Variation, Oxford Gambit (C47)
- Four Knights Game: Spanish Variation, Rubinstein Variation, Marshall Gambit (C48)
Puzzles from this opening
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Find the move.